Do not save multiple times
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@ -103,6 +103,7 @@ public abstract class ServerWorldMixin extends WorldMixin implements ServerWorld
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@Shadow @Final private ServerChunkProvider field_241102_C_;
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@Shadow protected abstract boolean hasDuplicateEntity(Entity entityIn);
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@Shadow @Final public static BlockPos field_241108_a_;
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@Shadow @Final public IServerWorldInfo field_241103_E_;
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// @formatter:on
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@SuppressWarnings({"FieldCanBeLocal", "unused"})
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@ -222,6 +223,9 @@ public abstract class ServerWorldMixin extends WorldMixin implements ServerWorld
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@Inject(method = "save", at = @At("RETURN"))
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private void arclight$saveLevelDat(IProgressUpdate progress, boolean flush, boolean skipSave, CallbackInfo ci) {
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if (this.field_241103_E_ instanceof DerivedWorldInfo) {
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return;
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}
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this.$$worldDataServer.setWorldBorderSerializer(this.getWorldBorder().getSerializer());
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this.$$worldDataServer.setCustomBossEventData(this.shadow$getServer().getCustomBossEvents().write());
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this.convertable.saveLevel(this.shadow$getServer().field_240767_f_, this.$$worldDataServer, this.shadow$getServer().getPlayerList().getHostPlayerData());
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