parent
16a5f7413f
commit
bf99715ee2
@ -291,34 +291,38 @@ public abstract class ServerPlayerGameModeMixin implements PlayerInteractionMana
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public InteractionResult useItemOn(ServerPlayer playerIn, Level worldIn, ItemStack stackIn, InteractionHand handIn, BlockHitResult blockRaytraceResultIn) {
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BlockPos blockpos = blockRaytraceResultIn.getBlockPos();
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BlockState blockstate = worldIn.getBlockState(blockpos);
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InteractionResult resultType = InteractionResult.PASS;
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boolean cancelledBlock = false;
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if (this.gameModeForPlayer == GameType.SPECTATOR) {
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MenuProvider provider = blockstate.getMenuProvider(worldIn, blockpos);
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cancelledBlock = !(provider instanceof MenuProvider);
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}
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if (playerIn.getCooldowns().isOnCooldown(stackIn.getItem())) {
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cancelledBlock = true;
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}
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PlayerInteractEvent bukkitEvent = CraftEventFactory.callPlayerInteractEvent(playerIn, Action.RIGHT_CLICK_BLOCK, blockpos, blockRaytraceResultIn.getDirection(), stackIn, cancelledBlock, handIn);
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bridge$setFiredInteract(true);
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bridge$setInteractResult(bukkitEvent.useItemInHand() == Event.Result.DENY);
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if (bukkitEvent.useInteractedBlock() == Event.Result.DENY) {
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if (blockstate.getBlock() instanceof DoorBlock) {
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boolean bottom = blockstate.getValue(DoorBlock.HALF) == DoubleBlockHalf.LOWER;
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playerIn.connection.send(new ClientboundBlockUpdatePacket(this.level, bottom ? blockpos.above() : blockpos.below()));
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} else if (blockstate.getBlock() instanceof CakeBlock) {
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((ServerPlayerEntityBridge) playerIn).bridge$getBukkitEntity().sendHealthUpdate();
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} else if (stackIn.getItem() instanceof DoubleHighBlockItem) {
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// send a correcting update to the client, as it already placed the upper half of the bisected item
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playerIn.connection.send(new ClientboundBlockUpdatePacket(level, blockpos.relative(blockRaytraceResultIn.getDirection()).above()));
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// send a correcting update to the client for the block above as well, this because of replaceable blocks (such as grass, sea grass etc)
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playerIn.connection.send(new ClientboundBlockUpdatePacket(level, blockpos.above()));
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// InteractionResult resultType = InteractionResult.PASS;
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{ // compatible with questadditions
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// these variables are not available inside next if block
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boolean cancelledBlock = false;
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if (this.gameModeForPlayer == GameType.SPECTATOR) {
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MenuProvider provider = blockstate.getMenuProvider(worldIn, blockpos);
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cancelledBlock = !(provider instanceof MenuProvider);
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}
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((ServerPlayerEntityBridge) playerIn).bridge$getBukkitEntity().updateInventory();
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resultType = ((bukkitEvent.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS);
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} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
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if (playerIn.getCooldowns().isOnCooldown(stackIn.getItem())) {
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cancelledBlock = true;
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}
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PlayerInteractEvent bukkitEvent = CraftEventFactory.callPlayerInteractEvent(playerIn, Action.RIGHT_CLICK_BLOCK, blockpos, blockRaytraceResultIn.getDirection(), stackIn, cancelledBlock, handIn);
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bridge$setFiredInteract(true);
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bridge$setInteractResult(bukkitEvent.useItemInHand() == Event.Result.DENY);
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if (bukkitEvent.useInteractedBlock() == Event.Result.DENY) {
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if (blockstate.getBlock() instanceof DoorBlock) {
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boolean bottom = blockstate.getValue(DoorBlock.HALF) == DoubleBlockHalf.LOWER;
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playerIn.connection.send(new ClientboundBlockUpdatePacket(this.level, bottom ? blockpos.above() : blockpos.below()));
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} else if (blockstate.getBlock() instanceof CakeBlock) {
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((ServerPlayerEntityBridge) playerIn).bridge$getBukkitEntity().sendHealthUpdate();
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} else if (stackIn.getItem() instanceof DoubleHighBlockItem) {
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// send a correcting update to the client, as it already placed the upper half of the bisected item
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playerIn.connection.send(new ClientboundBlockUpdatePacket(level, blockpos.relative(blockRaytraceResultIn.getDirection()).above()));
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// send a correcting update to the client for the block above as well, this because of replaceable blocks (such as grass, sea grass etc)
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playerIn.connection.send(new ClientboundBlockUpdatePacket(level, blockpos.above()));
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}
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((ServerPlayerEntityBridge) playerIn).bridge$getBukkitEntity().updateInventory();
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return ((bukkitEvent.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS);
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}
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}
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if (this.gameModeForPlayer == GameType.SPECTATOR) {
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MenuProvider inamedcontainerprovider = blockstate.getMenuProvider(worldIn, blockpos);
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if (inamedcontainerprovider != null) {
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playerIn.openMenu(inamedcontainerprovider);
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@ -337,6 +341,7 @@ public abstract class ServerPlayerGameModeMixin implements PlayerInteractionMana
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boolean flag = !playerIn.getMainHandItem().isEmpty() || !playerIn.getOffhandItem().isEmpty();
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boolean flag1 = (playerIn.isSecondaryUseActive() && flag) && !(playerIn.getMainHandItem().doesSneakBypassUse(worldIn, blockpos, playerIn) && playerIn.getOffhandItem().doesSneakBypassUse(worldIn, blockpos, playerIn));
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ItemStack itemstack = stackIn.copy();
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InteractionResult resultType = InteractionResult.PASS;
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if (event.getUseBlock() == net.minecraftforge.eventbus.api.Event.Result.ALLOW || (event.getUseBlock() != net.minecraftforge.eventbus.api.Event.Result.DENY && !flag1)) {
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resultType = blockstate.use(worldIn, playerIn, handIn, blockRaytraceResultIn);
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if (resultType.consumesAction()) {
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@ -364,6 +369,5 @@ public abstract class ServerPlayerGameModeMixin implements PlayerInteractionMana
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return resultType;
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}
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}
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return resultType;
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}
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}
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